Wednesday, March 4, 2009

I was late this class, and missed a presentation. Very sorry:(

Choose it maker and Switch it maker
Cause and effect software is hit the switch or mouse and have something happen on the screen. One of the activities is to learn how to ‘read’ rebus. I found this great and also learned that a photograph can be made into a rebus symbol through photo shops.
Always have text to go with options for person using program to see text. This was something that I wouldn't have thought about, but seems to make so much sense. Ideally we want our students to read, how would they do that without text exposure?
After typing out the instructions for Choose it Maker, I realized that the instructions are written on the side, thanks Christine! I am loving Choose it maker, and wondering if my 11 month daughter would be able to do an activity with it for my case study. She always wants to play with the computer, so it may be a possibilty. What does anyone think? I suppose the case study is about the attempt and effort, if it doesn't work, will I still be graded as a pass?
I am excited to finish up the inclass assignment tonight with Christine and Laura. They are great and I think they will be useful in my P/1 class.

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